![]() ![]() ![]() The gameplay of "The Binding of Isaac" involves using one of multiple different characters to defeat monsters in real time while exploring the randomly generated dungeons in search for items and power-ups. With "Afterbirth" and "Afterbirth+" the game received additional content. ![]() McMillen in cooperation with Nicalis later recreated the game and released an improved version under the title ‘‘‘The Binding of Isaac: Rebirth‘‘‘. It is a roguelike video game inspired by the early The Legend of Zelda games and the Biblical story. The original " The Binding of Isaac" was designed by Edmund McMillen and programmed by Florian Himsl.
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